godot-ai
Production-grade MCP server and AI tools for the Godot engine.
- Type
- MCP
- Transport
- http
- Open source
- Yes
- GitHub Stars
- ★ 1.0k
- Source
- mcp-github
- Repository
- github.com/hi-godot/godot-ai
Overview
godot-ai is a production-grade MCP server and AI toolkit designed for the Godot engine. It enables AI assistants to connect directly to the live Godot editor via the Model Context Protocol (MCP), allowing real-time scene building, node editing, script writing, and more. Supports multiple MCP clients, including Claude Code, Codex, and Antigravity. Installation is simple—just a few commands to configure.
Capabilities
- ▪Build game scenes
- ▪Edit nodes and scripts
- ▪Configure UI and materials
- ▪Manage animations and particle effects
- ▪Control cameras and environment settings
Use cases
Setup
1. Clone the repository: `git clone https://github.com/hi-godot/godot-ai.git` 2. Copy the plugin: `cp -r godot-ai/plugin/addons/godot_ai your-project/addons/` 3. Enable the plugin in Godot: **Project > Project Settings > Plugins** — enable **Godot AI**.
This information was compiled by AI from public sources and may contain inaccuracies — please refer to the source.
FAQ
How to install uv?
Run `curl -LsSf https://astral.sh/uv/install.sh | sh` on macOS/Linux, or install via your package manager.
Which MCP clients are supported?
Supports over 17 clients, including Claude Code, Codex, and Antigravity.
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