Unity-MCP

Unity-MCP

An AI development and testing tool for the Unity engine, supporting multiple AI agents.

MCPDevOpen source
Type
MCP
Transport
stdio
Open source
Yes
GitHub Stars
★ 3.3k
Source
mcp-github

Overview

Unity-MCP is an AI-assisted development tool designed for the Unity engine, suitable for both editor and runtime use. It connects to AI agents such as Claude and Cursor via the MCP protocol, enabling automated workflows, code generation, and in-game AI functionality. The plugin allows real-time AI debugging within compiled games and supports player interaction with AI. Any C# method can be converted into a tool with a single line of code.

Capabilities

  • AI agent integration
  • Automated workflows
  • Code generation
  • Real-time AI debugging
  • Player-AI interaction

Use cases

AI integration in game developmentAutomated testingReal-time AI debuggingPlayer-AI interaction

Setup

Requires: Unity 编辑器API Key
Install using OpenUPM: `openupm add com.ivanmurzak.unity.mcp` or install via Docker: `docker pull aigamedeveloper/mcp-server:latest`

This information was compiled by AI from public sources and may contain inaccuracies — please refer to the source.

FAQ

Which AI agents are supported?

Supports multiple AI agents including Claude, Cursor, Windsurf, and more.

How do I enable it in my project?

After installing via OpenUPM or Docker, configure it within your Unity project.

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