Unreal_mcp

Unreal_mcp

Enables AI assistants to control Unreal Engine via a native C++ automation plugin.

MCPDevOpen source
Type
MCP
Open source
Yes
GitHub Stars
★ 1.0k
Source
mcp-github

Overview

EngineWire is a comprehensive Model Context Protocol (MCP) server that allows AI assistants to control Unreal Engine through a native C++ automation plugin. The tool provides over 400 capabilities, including level creation, blueprint and UI construction, material and world element generation, gameplay and animation handling, as well as film and audio production. Suitable for developers requiring automated development and testing in Unreal Engine. Can be integrated via HTTP or stdio protocol. Ideal for game developers, AI researchers, and automation testers.

Capabilities

  • ▪Create and manage levels and characters
  • ▪Build blueprints and UI components
  • ▪Generate materials and world elements
  • ▪Handle gameplay and animations
  • ▪Produce films and audio
  • ▪Run Play-In-Editor and validation

Use cases

Automated level designBatch generation of blueprints and UIAutomated testing and verificationAI-assisted game development

Setup

Requires: API KeyNode 环境
npm install unreal-engine-mcp-server

This information was compiled by AI from public sources and may contain inaccuracies — please refer to the source.

FAQ

Which versions of Unreal Engine are supported?

Supports Unreal Engine 5.0 to 5.8.

How do I get started?

Please refer to the quick start guide in the Wiki.

Related skills