Unreal_mcp
Enables AI assistants to control Unreal Engine via a native C++ automation plugin.
- Type
- MCP
- Open source
- Yes
- GitHub Stars
- ★ 1.0k
- Source
- mcp-github
- Repository
- github.com/ChiR24/Unreal_mcp
Overview
EngineWire is a comprehensive Model Context Protocol (MCP) server that allows AI assistants to control Unreal Engine through a native C++ automation plugin. The tool provides over 400 capabilities, including level creation, blueprint and UI construction, material and world element generation, gameplay and animation handling, as well as film and audio production. Suitable for developers requiring automated development and testing in Unreal Engine. Can be integrated via HTTP or stdio protocol. Ideal for game developers, AI researchers, and automation testers.
Capabilities
- ▪Create and manage levels and characters
- ▪Build blueprints and UI components
- ▪Generate materials and world elements
- ▪Handle gameplay and animations
- ▪Produce films and audio
- ▪Run Play-In-Editor and validation
Use cases
Setup
npm install unreal-engine-mcp-server
This information was compiled by AI from public sources and may contain inaccuracies — please refer to the source.
FAQ
Which versions of Unreal Engine are supported?
Supports Unreal Engine 5.0 to 5.8.
How do I get started?
Please refer to the quick start guide in the Wiki.
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